OBJ Enterprises, via its gaming division, Obscene Interactive continues to make strong progress in its bid to build a robust portfolio of popular mobile gaming titles. As the company continues discussing licensing with its partner Corv Studios for the game title Pac-Ball, recently unveiled market data from 2013 demonstrates the growth potential in this sizable marketplace.
The market intelligence firm, SuperData recently reported that U.S. digital gaming sales rose to $11.8 billion in 2013 from $10.6 billion in 2012, an increase of 11%. Of that market, the mobile gaming segment grew by 28% from $1.9 billion in 2012 to $2.8 billion in 2013. In just December 2013 alone, total mobile gaming sales reached a record high at $317 million.
These projections bode well for OBJ Enterprises as it readies new gaming products for the mobile gaming industry. In the case of Pac-Ball, the gaming title has already been downloaded over 1.5 million times on the Google Play and Amazon App stores. OBJ Enterprises has identified and is developing new ways to improve Pac-Ball and enhance its revenue-generating potential. In 2013, the company earned its first revenues from the gaming titles Bluff Wars, Phantasmic, and Creature Tavern.
Through Obscene Interactive, OBJ Enterprises is looking to build upon the growing value of the global mobile market by creating mobile applications with broad, global consumer appeal for smartphones and tablet computers.
For more information, please visit: www.ObsceneInteractive.com/investors
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