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Award Winning Developer Brings Talents to Role as CEO of Soul and Vibe Interactive, Inc. (SOUL)

When video and computer games company Soul and Vibe Interactive announced in February the acquisition of Soul and Vibe Entertainment, the founder and CEO of the entertainment company, Peter Anthony (“Tony”) Chiodo, took over the reins of Soul and Vibe Interactive as CEO and President. The acquisition secured Soul and Vibe Entertainment’s key contractual agreements as assets for Soul and Vibe Interactive, including a license agreement with General Mills, and game development and publishing agreements for the PlayStation 3, PlayStation Vita (PS Vita), Xbox 360, Windows 8, Windows Live, and Windows Phone. But the move also brought to the fore the vital experience of the new CEO and President Tony Chiodo.

Mr. Chiodo is an award-winning director of product development and production, with 22 years in the video and computer games industry. He is responsible for the launch of over 200 video and computer games, and has extensive experience leading software production teams on a worldwide basis, including internal and contracted engineers, artists, and designers. He created and implemented a development process resulting in the release of over 100 frontline and “casual” games during a 4-year period. His achievements include the production and co-design of the critically acclaimed Stoked: Big Air snowboarding series (Xbox 360) and the million-unit selling title, Summer Sports: Paradise Island (Wii).

Products from the internal studio Tony managed resulted in a capital raise of $12 million, which was the second biggest raise in the interactive industry for the year. He has also produced a number of training simulation games for the U.S. Marine Corps as well as DARPA (the Defense Advanced Research Projects Agency). In addition, he has served as a consultant to SiMCare Health and Vital Sims, Minnesota-based software companies that develop simulations for health care providers that help physicians and nurses provide care to patients who suffer from chronic disease. He is also an adjunct faculty member representing the video and computer games industry, teaching “The Business of Video Games” and “The Art, Culture, and Economics of Video Games” at the Institute of Production and Recording in Minneapolis/St. Paul.

For additional information, visit www.SoulAndVibe.com

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